From E-Learning to M-Learning - the use of Mixed Reality Games as a new Educational Paradigm
نویسندگان
چکیده
This paper analyses different definitions of mobile learning which have been proposed by various researchers. The most distinctive features of mobile learning are extracted to propose a new definition for Mobile Educational Mixed Reality Games (MEMRG). A questionnaire and a quantifying scale are designed to assist the game developers in designing MEMRG. A new psycho-pedagogical approach to teaching is proposed for MEMRG. This methodology is based on the theme of ‘conversation’ between different actors of the learning community with the objective of building the architectural framework for MEMRG.
منابع مشابه
Relationship between Designing Computer-based Educational Games, and Learning Motivation among Elementary Students
Background: Motivation is an important factor in learning. Educational games increase the learning motivation and understanding of students by creating a sense of joy, satisfaction and involvement. However, it is necessary to incorporate learning elements into the games, differently. In this study, the researcher tried to provide a model for designing educational games and determining its relat...
متن کاملSystematic review of learning changes as technology grows
Introduction: With the advent of information and communication technology, in recent decades, a new gate opened to human beings and all its biological dimensions, and created many changes in the field of education and learning. Accordingly, the purpose of this study is to investigate how changes have been made in how learners learn from the growth and advancement of technologies. Methods:...
متن کاملدر آمدی بر طراحی بازیهای آموزشی- رایانه ای با رویکرد زبان شناختی درحیطه اختلالات ویژه یادگیری
The purpose of this article is to analyze the status of computer games with a linguistic approach in making schools smart for the students suffering from learning disorders with a focus on reading disorder. The authors will try to adopt an approach based on research and development and use their own and their colleagues’ educational and rehabilitation experiences. They also try to discuss the i...
متن کاملHow e-learning creates new opportunities in hospital settings? Innovations in a low resource setting
Background: E-learning and telemedicine have become common methods in changing and developing medical education and clinical processes. The purpose of this study was to describe the innovations of blending e-Learning into the educational and medical processes of hospital services Methods: The process of action research included plan, act, observation and reflection was followed. Implementation,...
متن کاملThe Design and Trial of an Educational Game Based on a Fifth Grade Course
The Design and Trial of an Educational Game Based on a Fifth Grade Course Y. MahdaviNasab H. Fardaanesh, Ph.D. E. Talaa’ee, Ph.D. J. Haatami, Ph.D. Games as enjoyable activities are of special interest to children, and their use as instructional tools can lead to better learning. In order to design and develop such a game from a constructivist perspective, one of ...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
- iJIM
دوره 5 شماره
صفحات -
تاریخ انتشار 2011